A collection of selected projects from the Cinema 4D Accent course. Throughout the course, we worked on animation, texturing, lighting, materials, rigging, dynamics and rendering in Cinema 4D and Redshift. Modeling was primarily done by EJ Hassenfratz, with all other work done by yours truly.
<div class="assignment">
<div class="assignment-header reveal">
<div class="assignment-label">Assignment</div>
<h2 class="assignment-title">Droning on</h2>
<p class="assignment-desc">
A futuristic animation exploring drone motion and
atmospheric lighting. I handled animation, texturing,
and lighting, working with models provided by School of
Motion. The focus was on creating a cinematic look
through lighting, materials, and controlled camera
movement.
</p>
</div>
<div class="video-embed reveal">
<iframe
src="https://www.youtube.com/embed/biGwuVzkNSc?controls=0&loop=1&playlist=biGwuVzkNSc&modestbranding=1&rel=0&iv_load_policy=3&fs=0&disablekb=1"
title="Droning on"
frameborder="0"
allow="
accelerometer;
autoplay;
clipboard-write;
encrypted-media;
gyroscope;
picture-in-picture;
web-share;
"
referrerpolicy="strict-origin-when-cross-origin"
allowfullscreen
></iframe>
</div>
</div>
<!-- 2. Living in a material world -->
<div class="assignment">
<div class="assignment-header reveal">
<div class="assignment-label">Assignment</div>
<h2 class="assignment-title">Living in a material world</h2>
<p class="assignment-desc">
A CG product shot for a headphone commercial. This
project focused on creating realistic plastic and
leather materials. Models and animation were provided by
School of Motion.
</p>
</div>
<div class="video-embed reveal">
<iframe
src="https://www.youtube.com/embed/ngIm5q2oQ6Y?controls=0&loop=1&playlist=ngIm5q2oQ6Y&modestbranding=1&rel=0&iv_load_policy=3&fs=0&disablekb=1"
title="Living in a material world"
frameborder="0"
allow="
accelerometer;
autoplay;
clipboard-write;
encrypted-media;
gyroscope;
picture-in-picture;
web-share;
"
referrerpolicy="strict-origin-when-cross-origin"
allowfullscreen
></iframe>
</div>
</div>
<!-- 3. Mechanically Speaking -->
<div class="assignment">
<div class="assignment-header reveal">
<div class="assignment-label">Assignment</div>
<h2 class="assignment-title">Mechanically Speaking</h2>
<p class="assignment-desc">
A mechanical arm assembling a wooden puzzle. This
project focuses on building and animating an IK rig.
Models and materials were provided by School of Motion.
</p>
</div>
<div class="video-embed reveal">
<iframe
src="https://www.youtube.com/embed/c_GovCOMfwc?controls=0&loop=1&playlist=c_GovCOMfwc&modestbranding=1&rel=0&iv_load_policy=3&fs=0&disablekb=1"
title="Mechanically Speaking"
frameborder="0"
allow="
accelerometer;
autoplay;
clipboard-write;
encrypted-media;
gyroscope;
picture-in-picture;
web-share;
"
referrerpolicy="strict-origin-when-cross-origin"
allowfullscreen
></iframe>
</div>
</div>
<!-- 4. How rube -->
<div class="assignment">
<div class="assignment-header reveal">
<div class="assignment-label">Assignment</div>
<h2 class="assignment-title">How rube</h2>
<p class="assignment-desc">
A Rube Goldberg animation built around chained dynamic
simulations. I handled animation, texturing, lighting,
and simulations using provided models. The challenge was
timing each interaction so the sequence felt intentional
and satisfying rather than chaotic.
</p>
</div>
<div class="video-embed reveal">
<iframe
src="https://www.youtube.com/embed/pkZkWsWf77Y?controls=0&loop=1&playlist=pkZkWsWf77Y&modestbranding=1&rel=0&iv_load_policy=3&fs=0&disablekb=1"
title="How rube"
frameborder="0"
allow="
accelerometer;
autoplay;
clipboard-write;
encrypted-media;
gyroscope;
picture-in-picture;
web-share;
"
referrerpolicy="strict-origin-when-cross-origin"
allowfullscreen
></iframe>
</div>
</div>
<!-- 5. Reef Brief -->
<div class="assignment">
<div class="assignment-header reveal">
<div class="assignment-label">Assignment</div>
<h2 class="assignment-title">Reef Brief</h2>
<p class="assignment-desc">
A 3D explainer about coral reefs and sea life. I handled
material creation and lighting, working with models
provided by School of Motion. The focus was on creating
a clear and engaging visual style to support the
educational content.
</p>
</div>
<div class="video-embed reveal">
<iframe
src="https://www.youtube.com/embed/rKKIKvqYq9M?controls=0&loop=1&playlist=rKKIKvqYq9M&modestbranding=1&rel=0&iv_load_policy=3&fs=0&disablekb=1"
title="Reef Brief"
frameborder="0"
allow="
accelerometer;
autoplay;
clipboard-write;
encrypted-media;
gyroscope;
picture-in-picture;
web-share;
"
referrerpolicy="strict-origin-when-cross-origin"
allowfullscreen
></iframe>
</div>
</div>
<!-- 6. Redshift rendering -->
<div class="assignment">
<div class="assignment-header reveal">
<div class="assignment-label">Assignment</div>
<h2 class="assignment-title">Redshift rendering</h2>
<p class="assignment-desc">
A series of Maneki-neko figures animated in a stylized
setup. This project explores advanced Redshift
materials, including metal, thin film, and subsurface
scattering (SSS). Models and animation were provided by
School of Motion.
</p>
</div>
<div class="video-embed reveal">
<iframe
src="https://www.youtube.com/embed/FVPwedfvLo8?controls=0&loop=1&playlist=FVPwedfvLo8&modestbranding=1&rel=0&iv_load_policy=3&fs=0&disablekb=1"
title="Redshift rendering"
frameborder="0"
allow="
accelerometer;
autoplay;
clipboard-write;
encrypted-media;
gyroscope;
picture-in-picture;
web-share;
"
referrerpolicy="strict-origin-when-cross-origin"
allowfullscreen
></iframe>
</div>
</div>
<!-- 7. Big reveal -->
<div class="assignment">
<div class="assignment-header reveal">
<div class="assignment-label">Assignment</div>
<h2 class="assignment-title">Big reveal</h2>
<p class="assignment-desc">
A stylized animation where rolling spheres paint and
deform surfaces, leading into a logo reveal. This
project focuses on using vertex maps to drive both
deformation and material changes. Models and animation
were provided by School of Motion.
</p>
</div>
<div class="video-embed reveal">
<iframe
src="https://www.youtube.com/embed/ip7RnIIhJa8?controls=0&loop=1&playlist=ip7RnIIhJa8&modestbranding=1&rel=0&iv_load_policy=3&fs=0&disablekb=1"
title="Big reveal"
frameborder="0"
allow="
accelerometer;
autoplay;
clipboard-write;
encrypted-media;
gyroscope;
picture-in-picture;
web-share;
"
referrerpolicy="strict-origin-when-cross-origin"
allowfullscreen
></iframe>
</div>
</div>
<!-- 8. Pump up the volumes -->
<div class="assignment">
<div class="assignment-header reveal">
<div class="assignment-label">Assignment</div>
<h2 class="assignment-title">Pump up the volumes</h2>
<p class="assignment-desc">
A product-focused still render created in Cinema 4D. I
handled the art direction and modeling using the Volume
Builder. The goal was to create a bold, graphic look
using procedural modeling techniques. The bottle asset
was provided by School of Motion.
</p>
</div>
<div class="img-grid cols-1 reveal">
<img
src="../media/cinema-4d-accent/9-pump-up-the-volumes/Bottle_ProdShot_Render.webp"
alt="Pump up the volumes — Volume builder render"
loading="lazy"
/>
</div>
</div>
<!-- Certificate -->
<div class="assignment">
<div class="assignment-header reveal">
<div class="assignment-label">Certificate</div>
<h2 class="assignment-title">Course Completed</h2>
</div>
<div class="certificate reveal">
<img
src="../media/cinema-4d-accent/credential/Cinema4D%20Course%20credential.webp"
alt="Cinema 4D Accent Certificate — Robin van der Wal"
loading="lazy"
/>
</div>
</div>
<!-- Disclaimer -->
<div class="disclaimer reveal">
<div class="disclaimer-label">Disclaimer</div>
<p>
This work was created as homework assignments for the Cinema
4D Accent course from School of Motion, Inc. Modeling was
primarily done by EJ Hassenfratz as part of the curriculum.
</p>
<p style="margin-top: 8px">
All other work including animation, texturing, lighting,
materials, rigging and rendering was done by yours truly.
</p>
</div>